evennia.contrib.evscaperoom.tests

Unit tests for the Evscaperoom

class evennia.contrib.evscaperoom.tests.TestEvscaperoomCommands(methodName='runTest')[source]

Bases: evennia.commands.default.tests.CommandTest

setUp()[source]

Sets up testing environment

test_base_parse()[source]
test_set_focus()[source]
test_focus()[source]
test_look()[source]
test_speech()[source]
test_emote()[source]
test_focus_interaction()[source]
class evennia.contrib.evscaperoom.tests.TestUtils(methodName='runTest')[source]

Bases: evennia.utils.test_resources.EvenniaTest

test_overwrite()[source]
test_parse_for_perspectives()[source]
test_parse_for_things()[source]
class evennia.contrib.evscaperoom.tests.TestEvScapeRoom(methodName='runTest')[source]

Bases: evennia.utils.test_resources.EvenniaTest

setUp()[source]

Sets up testing environment

tearDown()[source]

Hook method for deconstructing the test fixture after testing it.

test_room_methods()[source]
class evennia.contrib.evscaperoom.tests.TestStates(methodName='runTest')[source]

Bases: evennia.utils.test_resources.EvenniaTest

setUp()[source]

Sets up testing environment

tearDown()[source]

Hook method for deconstructing the test fixture after testing it.

test_base_state()[source]
test_all_states()[source]

Tick through all defined states