evennia.contrib.game_systems.turnbattle.tests

Turnbattle tests.

class evennia.contrib.game_systems.turnbattle.tests.TestTurnBattleBasicCmd(methodName='runTest')[source]

Bases: evennia.utils.test_resources.BaseEvenniaCommandTest

test_turnbattlecmd()[source]
class evennia.contrib.game_systems.turnbattle.tests.TestTurnBattleEquipCmd(methodName='runTest')[source]

Bases: evennia.utils.test_resources.BaseEvenniaCommandTest

setUp()[source]

Sets up testing environment

test_turnbattleequipcmd()[source]
class evennia.contrib.game_systems.turnbattle.tests.TestTurnBattleRangeCmd(methodName='runTest')[source]

Bases: evennia.utils.test_resources.BaseEvenniaCommandTest

test_turnbattlerangecmd()[source]
class evennia.contrib.game_systems.turnbattle.tests.TestTurnBattleItemsCmd(methodName='runTest')[source]

Bases: evennia.utils.test_resources.BaseEvenniaCommandTest

setUp()[source]

Sets up testing environment

test_turnbattleitemcmd()[source]
class evennia.contrib.game_systems.turnbattle.tests.TestTurnBattleMagicCmd(methodName='runTest')[source]

Bases: evennia.utils.test_resources.BaseEvenniaCommandTest

test_turnbattlemagiccmd()[source]
class evennia.contrib.game_systems.turnbattle.tests.TestTurnBattleBasicFunc(methodName='runTest')[source]

Bases: evennia.utils.test_resources.BaseEvenniaTest

setUp()[source]

Sets up testing environment

tearDown()[source]

Hook method for deconstructing the test fixture after testing it.

test_tbbasicfunc()[source]
class evennia.contrib.game_systems.turnbattle.tests.TestTurnBattleEquipFunc(methodName='runTest')[source]

Bases: evennia.utils.test_resources.BaseEvenniaTest

setUp()[source]

Sets up testing environment

tearDown()[source]

Hook method for deconstructing the test fixture after testing it.

test_tbequipfunc()[source]
class evennia.contrib.game_systems.turnbattle.tests.TestTurnBattleRangeFunc(methodName='runTest')[source]

Bases: evennia.utils.test_resources.BaseEvenniaTest

setUp()[source]

Sets up testing environment

tearDown()[source]

Hook method for deconstructing the test fixture after testing it.

test_tbrangefunc()[source]
class evennia.contrib.game_systems.turnbattle.tests.TestTurnBattleItemsFunc(methodName='runTest')[source]

Bases: evennia.utils.test_resources.BaseEvenniaTest

setUp()[source]

Sets up testing environment

tearDown()[source]

Hook method for deconstructing the test fixture after testing it.

test_tbitemsfunc()[source]
class evennia.contrib.game_systems.turnbattle.tests.TestTurnBattleMagicFunc(methodName='runTest')[source]

Bases: evennia.utils.test_resources.BaseEvenniaTest

setUp()[source]

Sets up testing environment

tearDown()[source]

Hook method for deconstructing the test fixture after testing it.

test_tbbasicfunc()[source]