Contribution by Griatch, 2012
A dice roller for any number and side of dice. Adds in-game dice rolling
roll 2d10 + 1) as well as conditionals (roll under/over/equal to a target)
and functions for rolling dice in code. Command also supports hidden or secret
rolls for use by a human game master.
CmdDice command from this module to your character’s cmdset
(and then restart the server):
# in mygame/commands/default_cmdsets.py # ... from evennia.contrib.rpg import dice <--- class CharacterCmdSet(default_cmds.CharacterCmdSet): # ... def at_object_creation(self): # ... self.add(dice.CmdDice()) # <---
> roll 1d100 + 2 > roll 1d20 > roll 1d20 - 4
The result of the roll will be echoed to the room
One can also specify a standard Python operator in order to specify eventual target numbers and get results in a fair and guaranteed unbiased way. For example:
> roll 2d6 + 2 < 8
Rolling this will inform all parties if roll was indeed below 8 or not.
Informs the room that the roll is being made without telling what the result was.
Is a hidden roll that does not inform the room it happened.
Rolling dice from code¶
To roll dice in code, use the
roll function from this module:
from evennia.contrib.rpg import dice dice.roll(3, 10, ("+", 2)) # 3d10 + 2
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