evennia.contrib.full_systems.evscaperoom.tests
Unit tests for the Evscaperoom
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class evennia.contrib.full_systems.evscaperoom.tests.TestEvscaperoomCommands(methodName='runTest')[source]
Bases: BaseEvenniaCommandTest
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setUp()[source]
Sets up testing environment
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test_base_search()[source]
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test_base_parse()[source]
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test_set_focus()[source]
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test_focus()[source]
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test_look()[source]
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test_speech()[source]
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test_emote()[source]
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test_focus_interaction()[source]
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class evennia.contrib.full_systems.evscaperoom.tests.TestUtils(methodName='runTest')[source]
Bases: BaseEvenniaTest
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test_overwrite()[source]
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test_parse_for_perspectives()[source]
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test_parse_for_things()[source]
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class evennia.contrib.full_systems.evscaperoom.tests.TestEvScapeRoom(methodName='runTest')[source]
Bases: BaseEvenniaTest
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setUp()[source]
Sets up testing environment
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tearDown()[source]
Hook method for deconstructing the test fixture after testing it.
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test_room_methods()[source]
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class evennia.contrib.full_systems.evscaperoom.tests.TestStates(methodName='runTest')[source]
Bases: BaseEvenniaTest
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setUp()[source]
Sets up testing environment
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tearDown()[source]
Hook method for deconstructing the test fixture after testing it.
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test_base_state()[source]
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test_all_states()[source]
Tick through all defined states