evennia.contrib.tutorials.evadventure.tests.test_dungeon

Test Dungeon branch / procedurally generated dungeon rooms.

class evennia.contrib.tutorials.evadventure.tests.test_dungeon.TestDungeon(methodName='runTest')[source]

Bases: evennia.contrib.tutorials.evadventure.tests.mixins.EvAdventureMixin, evennia.utils.test_resources.BaseEvenniaTest

Test with a starting room and a character moving through the dungeon, generating more and more rooms as they go.

setUp()[source]

Create a start room with exits leading away from it

test_start_room()[source]

Test move through one of the start room exits.

test_different_start_directions()[source]