evennia.contrib.tutorials.evadventure.testsΒΆ
Unit tests for EvAdventure components.
- evennia.contrib.tutorials.evadventure.tests.mixins
- evennia.contrib.tutorials.evadventure.tests.test_ai
- evennia.contrib.tutorials.evadventure.tests.test_characters
- evennia.contrib.tutorials.evadventure.tests.test_chargen
- evennia.contrib.tutorials.evadventure.tests.test_combat
TestEvAdventureCombatBaseHandlerTestCombatActionsBaseTestCombatActionsBase.setUp()TestCombatActionsBase.test_base_action()TestCombatActionsBase.test_attack__miss()TestCombatActionsBase.test_attack__success()TestCombatActionsBase.test_stunt_fail()TestCombatActionsBase.test_stunt_advantage__success()TestCombatActionsBase.test_stunt_disadvantage__success()TestCombatActionsBase.test_use_item()TestCombatActionsBase.test_swap_wielded_weapon_or_spell()
EvAdventureTurnbasedCombatHandlerTestEvAdventureTurnbasedCombatHandlerTest.maxDiffEvAdventureTurnbasedCombatHandlerTest.setUp()EvAdventureTurnbasedCombatHandlerTest.test_combatanthandler_setup()EvAdventureTurnbasedCombatHandlerTest.test_remove_combatant()EvAdventureTurnbasedCombatHandlerTest.test_stop_combat()EvAdventureTurnbasedCombatHandlerTest.test_get_sides()EvAdventureTurnbasedCombatHandlerTest.test_queue_and_execute_action()EvAdventureTurnbasedCombatHandlerTest.test_execute_full_turn()EvAdventureTurnbasedCombatHandlerTest.test_action__action_ticks_turn()EvAdventureTurnbasedCombatHandlerTest.test_attack__success__kill()EvAdventureTurnbasedCombatHandlerTest.test_stunt_fail()EvAdventureTurnbasedCombatHandlerTest.test_stunt_advantage__success()EvAdventureTurnbasedCombatHandlerTest.test_stunt_disadvantage__success()EvAdventureTurnbasedCombatHandlerTest.test_flee__success()
TestEvAdventureTwitchCombatHandlerTestEvAdventureTwitchCombatHandler.setUp()TestEvAdventureTwitchCombatHandler.test_get_sides()TestEvAdventureTwitchCombatHandler.test_give_advantage()TestEvAdventureTwitchCombatHandler.test_give_disadvantage()TestEvAdventureTwitchCombatHandler.test_queue_action()TestEvAdventureTwitchCombatHandler.test_execute_next_action()TestEvAdventureTwitchCombatHandler.test_check_stop_combat()TestEvAdventureTwitchCombatHandler.test_hold()TestEvAdventureTwitchCombatHandler.test_attack()TestEvAdventureTwitchCombatHandler.test_stunt()TestEvAdventureTwitchCombatHandler.test_useitem()TestEvAdventureTwitchCombatHandler.test_wield()
- evennia.contrib.tutorials.evadventure.tests.test_commands
- evennia.contrib.tutorials.evadventure.tests.test_dungeon
- evennia.contrib.tutorials.evadventure.tests.test_equipment
TestEquipmentTestEquipment.test_count_slots()TestEquipment.test_max_slots()TestEquipment.test_add__remove()TestEquipment.test_move__get_current_slot()TestEquipment.test_get_wearable_or_wieldable_objects_from_backpack()TestEquipment.test_equipmenthandler_max_slots()TestEquipment.test_validate_slot_usageTestEquipment.test_moveTestEquipment.test_add()TestEquipment.test_two_handed_exclusive()TestEquipment.test_remove__with_obj()TestEquipment.test_remove__with_slot()TestEquipment.test_properties()TestEquipment.test_move_0_helmet()TestEquipment.test_move_1_shield()TestEquipment.test_move_2_armor()TestEquipment.test_move_3_weapon()TestEquipment.test_move_4_big_weapon()TestEquipment.test_move_5_item()TestEquipment.test_validate_slot_usage_0()TestEquipment.test_validate_slot_usage_1()TestEquipment.test_validate_slot_usage_2()TestEquipment.test_validate_slot_usage_3()TestEquipment.test_validate_slot_usage_4()TestEquipment.test_validate_slot_usage_5()
- evennia.contrib.tutorials.evadventure.tests.test_npcs
- evennia.contrib.tutorials.evadventure.tests.test_quests
- evennia.contrib.tutorials.evadventure.tests.test_rooms
- evennia.contrib.tutorials.evadventure.tests.test_rules
EvAdventureRollEngineTestEvAdventureRollEngineTest.setUp()EvAdventureRollEngineTest.test_roll()EvAdventureRollEngineTest.test_roll_limits()EvAdventureRollEngineTest.test_roll_with_advantage_disadvantage()EvAdventureRollEngineTest.test_saving_throw()EvAdventureRollEngineTest.test_opposed_saving_throw()EvAdventureRollEngineTest.test_roll_random_table()EvAdventureRollEngineTest.test_morale_check()EvAdventureRollEngineTest.test_heal_from_rest()EvAdventureRollEngineTest.test_roll_death()
- evennia.contrib.tutorials.evadventure.tests.test_utils