evennia.objects.objects

This module defines the basic DefaultObject and its children DefaultCharacter, DefaultAccount, DefaultRoom and DefaultExit. These are the (default) starting points for all in-game visible entities.

class evennia.objects.objects.ObjectSessionHandler(obj)[source]

Bases: object

Handles the get/setting of the sessid comma-separated integer field

__init__(obj)[source]

Initializes the handler.

Parameters

obj (Object) – The object on which the handler is defined.

get(sessid=None)[source]

Get the sessions linked to this Object.

Parameters

sessid (int, optional) – A specific session id.

Returns

sessions (list)

The sessions connected to this object. If sessid is given,

this is a list of one (or zero) elements.

Notes

Aliased to self.all().

all()[source]

Alias to get(), returning all sessions.

Returns

sessions (list) – All sessions.

add(session)[source]

Add session to handler.

Parameters

session (Session or int) – Session or session id to add.

Notes

We will only add a session/sessid if this actually also exists in the the core sessionhandler.

remove(session)[source]

Remove session from handler.

Parameters

session (Session or int) – Session or session id to remove.

clear()[source]

Clear all handled sessids.

count()[source]

Get amount of sessions connected.

Returns

sesslen (int) – Number of sessions handled.

class evennia.objects.objects.DefaultObject(*args, **kwargs)[source]

Bases: evennia.objects.models.ObjectDB

This is the root typeclass object, representing all entities that have an actual presence in-game. DefaultObjects generally have a location. They can also be manipulated and looked at. Game entities you define should inherit from DefaultObject at some distance.

It is recommended to create children of this class using the evennia.create_object() function rather than to initialize the class directly - this will both set things up and efficiently save the object without obj.save() having to be called explicitly.

lockstring = 'control:id({account_id}) or perm(Admin);delete:id({account_id}) or perm(Admin)'
objects = <evennia.objects.manager.ObjectManager object>
cmdset[source]
scripts[source]
nicks[source]
sessions[source]
property is_connected
property has_account

Convenience property for checking if an active account is currently connected to this object.

property is_superuser

Check if user has an account, and if so, if it is a superuser.

contents_get(exclude=None)[source]

Returns the contents of this object, i.e. all objects that has this object set as its location. This should be publically available.

Parameters

exclude (Object) – Object to exclude from returned contents list

Returns

contents (list) – List of contents of this Object.

Notes

Also available as the contents property.

contents_set(*args)[source]

You cannot replace this property

property contents

Returns the contents of this object, i.e. all objects that has this object set as its location. This should be publically available.

Parameters

exclude (Object) – Object to exclude from returned contents list

Returns

contents (list) – List of contents of this Object.

Notes

Also available as the contents property.

property exits

Returns all exits from this object, i.e. all objects at this location having the property destination != None.

get_display_name(looker, **kwargs)[source]

Displays the name of the object in a viewer-aware manner.

Parameters

looker (TypedObject) – The object or account that is looking at/getting inforamtion for this object.

Returns

name (str)

A string containing the name of the object,

including the DBREF if this user is privileged to control said object.

Notes

This function could be extended to change how object names appear to users in character, but be wary. This function does not change an object’s keys or aliases when searching, and is expected to produce something useful for builders.

get_numbered_name(count, looker, **kwargs)[source]

Return the numbered (singular, plural) forms of this object’s key. This is by default called by return_appearance and is used for grouping multiple same-named of this object. Note that this will be called on every member of a group even though the plural name will be only shown once. Also the singular display version, such as ‘an apple’, ‘a tree’ is determined from this method.

Parameters
  • count (int) – Number of objects of this type

  • looker (Object) – Onlooker. Not used by default.

Keyword Arguments

key (str) – Optional key to pluralize, if given, use this instead of the object’s key.

Returns

singular (str) – The singular form to display. plural (str): The determined plural form of the key, including the count.

search(searchdata, global_search=False, use_nicks=True, typeclass=None, location=None, attribute_name=None, quiet=False, exact=False, candidates=None, nofound_string=None, multimatch_string=None, use_dbref=None)[source]

Returns an Object matching a search string/condition

Perform a standard object search in the database, handling multiple results and lack thereof gracefully. By default, only objects in the current location of self or its inventory are searched for.

Parameters
  • searchdata (str or obj) –

    Primary search criterion. Will be matched against object.key (with object.aliases second) unless the keyword attribute_name specifies otherwise. Special strings: - #<num>: search by unique dbref. This is always

    a global search.

    • me,self: self-reference to this object

    • <num>-<string> - can be used to differentiate

      between multiple same-named matches. The exact form of this input is given by settings.SEARCH_MULTIMATCH_REGEX.

  • global_search (bool) – Search all objects globally. This overrules ‘location’ data.

  • use_nicks (bool) – Use nickname-replace (nicktype “object”) on searchdata.

  • typeclass (str or Typeclass, or list of either) – Limit search only to Objects with this typeclass. May be a list of typeclasses for a broader search.

  • location (Object or list) – Specify a location or multiple locations to search. Note that this is used to query the contents of a location and will not match for the location itself - if you want that, don’t set this or use candidates to specify exactly which objects should be searched.

  • attribute_name (str) – Define which property to search. If set, no key+alias search will be performed. This can be used to search database fields (db_ will be automatically prepended), and if that fails, it will try to return objects having Attributes with this name and value equal to searchdata. A special use is to search for “key” here if you want to do a key-search without including aliases.

  • quiet (bool) – don’t display default error messages - this tells the search method that the user wants to handle all errors themselves. It also changes the return value type, see below.

  • exact (bool) – if unset (default) - prefers to match to beginning of string rather than not matching at all. If set, requires exact matching of entire string.

  • candidates (list of objects) – this is an optional custom list of objects to search (filter) between. It is ignored if global_search is given. If not set, this list will automatically be defined to include the location, the contents of location and the caller’s contents (inventory).

  • nofound_string (str) – optional custom string for not-found error message.

  • multimatch_string (str) – optional custom string for multimatch error header.

  • use_dbref (bool or None, optional) – If True, allow to enter e.g. a query “#123” to find an object (globally) by its database-id 123. If False, the string “#123” will be treated like a normal string. If None (default), the ability to query by #dbref is turned on if self has the permission ‘Builder’ and is turned off otherwise.

Returns

match (Object, None or list)

will return an Object/None if quiet=False,

otherwise it will return a list of 0, 1 or more matches.

Notes

To find Accounts, use eg. evennia.account_search. If quiet=False, error messages will be handled by settings.SEARCH_AT_RESULT and echoed automatically (on error, return will be None). If quiet=True, the error messaging is assumed to be handled by the caller.

search_account(searchdata, quiet=False)[source]

Simple shortcut wrapper to search for accounts, not characters.

Parameters
  • searchdata (str) – Search criterion - the key or dbref of the account to search for. If this is “here” or “me”, search for the account connected to this object.

  • quiet (bool) – Returns the results as a list rather than echo eventual standard error messages. Default False.

Returns

result (Account, None or list)

Just what is returned depends on
the quiet setting:
  • quiet=True: No match or multumatch auto-echoes errors to self.msg, then returns None. The esults are passed through settings.SEARCH_AT_RESULT and settings.SEARCH_AT_MULTIMATCH_INPUT. If there is a unique match, this will be returned.

  • quiet=True: No automatic error messaging is done, and what is returned is always a list with 0, 1 or more matching Accounts.

execute_cmd(raw_string, session=None, **kwargs)[source]

Do something as this object. This is never called normally, it’s only used when wanting specifically to let an object be the caller of a command. It makes use of nicks of eventual connected accounts as well.

Parameters
  • raw_string (string) – Raw command input

  • session (Session, optional) – Session to return results to

Keyword Arguments
  • keyword arguments will be added to the found command (Other) –

  • instace as variables before it executes. This is (object) –

  • by default Evennia but may be used to set flags and (unused) –

  • operating paramaters for commands at run-time. (change) –

Returns

defer (Deferred)

This is an asynchronous Twisted object that

will not fire until the command has actually finished executing. To overload this one needs to attach callback functions to it, with addCallback(function). This function will be called with an eventual return value from the command execution. This return is not used at all by Evennia by default, but might be useful for coders intending to implement some sort of nested command structure.

msg(text=None, from_obj=None, session=None, options=None, **kwargs)[source]

Emits something to a session attached to the object.

Parameters
  • text (str or tuple, optional) – The message to send. This is treated internally like any send-command, so its value can be a tuple if sending multiple arguments to the text oob command.

  • from_obj (obj or list, optional) – object that is sending. If given, at_msg_send will be called. This value will be passed on to the protocol. If iterable, will execute hook on all entities in it.

  • session (Session or list, optional) – Session or list of Sessions to relay data to, if any. If set, will force send to these sessions. If unset, who receives the message depends on the MULTISESSION_MODE.

  • options (dict, optional) – Message-specific option-value pairs. These will be applied at the protocol level.

Keyword Arguments

any (string or tuples) – All kwarg keys not listed above will be treated as send-command names and their arguments (which can be a string or a tuple).

Notes

at_msg_receive will be called on this Object. All extra kwargs will be passed on to the protocol.

for_contents(func, exclude=None, **kwargs)[source]

Runs a function on every object contained within this one.

Parameters
  • func (callable) – Function to call. This must have the formal call sign func(obj, kwargs), where obj is the object currently being processed and ****kwargs are passed on from the call to for_contents.

  • exclude (list, optional) – A list of object not to call the function on.

Keyword Arguments

arguments will be passed to the function for all objects. (Keyword) –

msg_contents(text=None, exclude=None, from_obj=None, mapping=None, **kwargs)[source]

Emits a message to all objects inside this object.

Parameters
  • text (str or tuple) – Message to send. If a tuple, this should be on the valid OOB outmessage form (message, {kwargs}), where kwargs are optional data passed to the text outputfunc.

  • exclude (list, optional) – A list of objects not to send to.

  • from_obj (Object, optional) – An object designated as the “sender” of the message. See DefaultObject.msg() for more info.

  • mapping (dict, optional) – A mapping of formatting keys {“key”:<object>, “key2”:<object2>,…}. The keys must match **{key} markers in the text if this is a string or in the internal message if text is a tuple. These formatting statements will be replaced by the return of <object>.get_display_name(looker) for every looker in contents that receives the message. This allows for every object to potentially get its own customized string.

Keyword Arguments
  • arguments will be passed on to obj.msg() for all (Keyword) –

  • objects. (messaged) –

Notes

The mapping argument is required if message contains {}-style format syntax. The keys of mapping should match named format tokens, and its values will have their get_display_name() function called for each object in the room before substitution. If an item in the mapping does not have get_display_name(), its string value will be used.

Example

Say Char is a Character object and Npc is an NPC object:

char.location.msg_contents(

“{attacker} kicks {defender}”, mapping=dict(attacker=char, defender=npc), exclude=(char, npc))

This will result in everyone in the room seeing ‘Char kicks NPC’ where everyone may potentially see different results for Char and Npc depending on the results of char.get_display_name(looker) and npc.get_display_name(looker) for each particular onlooker

move_to(destination, quiet=False, emit_to_obj=None, use_destination=True, to_none=False, move_hooks=True, **kwargs)[source]

Moves this object to a new location.

Parameters
  • destination (Object) – Reference to the object to move to. This can also be an exit object, in which case the destination property is used as destination.

  • quiet (bool) – If true, turn off the calling of the emit hooks (announce_move_to/from etc)

  • emit_to_obj (Object) – object to receive error messages

  • use_destination (bool) – Default is for objects to use the “destination” property of destinations as the target to move to. Turning off this keyword allows objects to move “inside” exit objects.

  • to_none (bool) – Allow destination to be None. Note that no hooks are run when moving to a None location. If you want to run hooks, run them manually (and make sure they can manage None locations).

  • move_hooks (bool) – If False, turn off the calling of move-related hooks (at_before/after_move etc) with quiet=True, this is as quiet a move as can be done.

Keyword Arguments

on to announce_move_to and announce_move_from hooks. (Passed) –

Returns

result (bool)

True/False depending on if there were problems with the move.

This method may also return various error messages to the emit_to_obj.

Notes

No access checks are done in this method, these should be handled before calling move_to.

The DefaultObject hooks called (if move_hooks=True) are, in order:

  1. self.at_before_move(destination) (if this returns False, move is aborted)

  2. source_location.at_object_leave(self, destination)

  3. self.announce_move_from(destination)

  4. (move happens here)

  5. self.announce_move_to(source_location)

  6. destination.at_object_receive(self, source_location)

  7. self.at_after_move(source_location)

clear_exits()[source]

Destroys all of the exits and any exits pointing to this object as a destination.

clear_contents()[source]

Moves all objects (accounts/things) to their home location or to default home.

classmethod create(key, account=None, **kwargs)[source]

Creates a basic object with default parameters, unless otherwise specified or extended.

Provides a friendlier interface to the utils.create_object() function.

Parameters
  • key (str) – Name of the new object.

  • account (Account) – Account to attribute this object to.

Keyword Arguments
  • description (str) – Brief description for this object.

  • ip (str) – IP address of creator (for object auditing).

Returns

object (Object) – A newly created object of the given typeclass. errors (list): A list of errors in string form, if any.

copy(new_key=None, **kwargs)[source]

Makes an identical copy of this object, identical except for a new dbref in the database. If you want to customize the copy by changing some settings, use ObjectDB.object.copy_object() directly.

Parameters

new_key (string) – New key/name of copied object. If new_key is not specified, the copy will be named <old_key>_copy by default.

Returns

copy (Object) – A copy of this object.

at_object_post_copy(new_obj, **kwargs)[source]

Called by DefaultObject.copy(). Meant to be overloaded. In case there’s extra data not covered by .copy(), this can be used to deal with it.

Parameters

new_obj (Object) – The new Copy of this object.

Returns

None

delete()[source]

Deletes this object. Before deletion, this method makes sure to move all contained objects to their respective home locations, as well as clean up all exits to/from the object.

Returns

noerror (bool)

Returns whether or not the delete completed

successfully or not.

access(accessing_obj, access_type='read', default=False, no_superuser_bypass=False, **kwargs)[source]

Determines if another object has permission to access this object in whatever way.

Parameters
  • accessing_obj (Object) – Object trying to access this one.

  • access_type (str, optional) – Type of access sought.

  • default (bool, optional) – What to return if no lock of access_type was found.

  • no_superuser_bypass (bool, optional) – If True, don’t skip lock check for superuser (be careful with this one).

Keyword Arguments

on to the at_access hook along with the result of the access check. (Passed) –

at_first_save()[source]

This is called by the typeclass system whenever an instance of this class is saved for the first time. It is a generic hook for calling the startup hooks for the various game entities. When overloading you generally don’t overload this but overload the hooks called by this method.

basetype_setup()[source]

This sets up the default properties of an Object, just before the more general at_object_creation.

You normally don’t need to change this unless you change some fundamental things like names of permission groups.

basetype_posthook_setup()[source]

Called once, after basetype_setup and at_object_creation. This should generally not be overloaded unless you are redefining how a room/exit/object works. It allows for basetype-like setup after the object is created. An example of this is EXITs, who need to know keys, aliases, locks etc to set up their exit-cmdsets.

at_object_creation()[source]

Called once, when this object is first created. This is the normal hook to overload for most object types.

at_object_delete()[source]

Called just before the database object is permanently delete()d from the database. If this method returns False, deletion is aborted.

at_init()[source]

This is always called whenever this object is initiated – that is, whenever it its typeclass is cached from memory. This happens on-demand first time the object is used or activated in some way after being created but also after each server restart or reload.

at_cmdset_get(**kwargs)[source]

Called just before cmdsets on this object are requested by the command handler. If changes need to be done on the fly to the cmdset before passing them on to the cmdhandler, this is the place to do it. This is called also if the object currently have no cmdsets.

Keyword Arguments

caller (Session, Object or Account) – The caller requesting this cmdset.

at_pre_puppet(account, session=None, **kwargs)[source]

Called just before an Account connects to this object to puppet it.

Parameters
  • account (Account) – This is the connecting account.

  • session (Session) – Session controlling the connection.

  • **kwargs (dict) – Arbitrary, optional arguments for users overriding the call (unused by default).

at_post_puppet(**kwargs)[source]

Called just after puppeting has been completed and all Account<->Object links have been established.

Parameters

**kwargs (dict) – Arbitrary, optional arguments for users overriding the call (unused by default).

Note

You can use self.account and self.sessions.get() to get account and sessions at this point; the last entry in the list from self.sessions.get() is the latest Session puppeting this Object.

at_pre_unpuppet(**kwargs)[source]

Called just before beginning to un-connect a puppeting from this Account.

Parameters

**kwargs (dict) – Arbitrary, optional arguments for users overriding the call (unused by default).

Note

You can use self.account and self.sessions.get() to get account and sessions at this point; the last entry in the list from self.sessions.get() is the latest Session puppeting this Object.

at_post_unpuppet(account, session=None, **kwargs)[source]

Called just after the Account successfully disconnected from this object, severing all connections.

Parameters
  • account (Account) – The account object that just disconnected from this object.

  • session (Session) – Session id controlling the connection that just disconnected.

  • **kwargs (dict) – Arbitrary, optional arguments for users overriding the call (unused by default).

at_server_reload()[source]

This hook is called whenever the server is shutting down for restart/reboot. If you want to, for example, save non-persistent properties across a restart, this is the place to do it.

at_server_shutdown()[source]

This hook is called whenever the server is shutting down fully (i.e. not for a restart).

at_access(result, accessing_obj, access_type, **kwargs)[source]

This is called with the result of an access call, along with any kwargs used for that call. The return of this method does not affect the result of the lock check. It can be used e.g. to customize error messages in a central location or other effects based on the access result.

Parameters
  • result (bool) – The outcome of the access call.

  • accessing_obj (Object or Account) – The entity trying to gain access.

  • access_type (str) – The type of access that was requested.

Keyword Arguments
  • used by default, added for possible expandability in a (Not) –

  • game.

at_before_move(destination, **kwargs)[source]

Called just before starting to move this object to destination.

Parameters
  • destination (Object) – The object we are moving to

  • **kwargs (dict) – Arbitrary, optional arguments for users overriding the call (unused by default).

Returns

shouldmove (bool) – If we should move or not.

Notes

If this method returns False/None, the move is cancelled before it is even started.

announce_move_from(destination, msg=None, mapping=None, **kwargs)[source]

Called if the move is to be announced. This is called while we are still standing in the old location.

Parameters
  • destination (Object) – The place we are going to.

  • msg (str, optional) – a replacement message.

  • mapping (dict, optional) – additional mapping objects.

  • **kwargs (dict) – Arbitrary, optional arguments for users overriding the call (unused by default).

You can override this method and call its parent with a message to simply change the default message. In the string, you can use the following as mappings (between braces):

object: the object which is moving. exit: the exit from which the object is moving (if found). origin: the location of the object before the move. destination: the location of the object after moving.

announce_move_to(source_location, msg=None, mapping=None, **kwargs)[source]

Called after the move if the move was not quiet. At this point we are standing in the new location.

Parameters
  • source_location (Object) – The place we came from

  • msg (str, optional) – the replacement message if location.

  • mapping (dict, optional) – additional mapping objects.

  • **kwargs (dict) – Arbitrary, optional arguments for users overriding the call (unused by default).

Notes

You can override this method and call its parent with a message to simply change the default message. In the string, you can use the following as mappings (between braces):

object: the object which is moving. exit: the exit from which the object is moving (if found). origin: the location of the object before the move. destination: the location of the object after moving.

at_after_move(source_location, **kwargs)[source]

Called after move has completed, regardless of quiet mode or not. Allows changes to the object due to the location it is now in.

Parameters
  • source_location (Object) – Wwhere we came from. This may be None.

  • **kwargs (dict) – Arbitrary, optional arguments for users overriding the call (unused by default).

at_object_leave(moved_obj, target_location, **kwargs)[source]

Called just before an object leaves from inside this object

Parameters
  • moved_obj (Object) – The object leaving

  • target_location (Object) – Where moved_obj is going.

  • **kwargs (dict) – Arbitrary, optional arguments for users overriding the call (unused by default).

at_object_receive(moved_obj, source_location, **kwargs)[source]

Called after an object has been moved into this object.

Parameters
  • moved_obj (Object) – The object moved into this one

  • source_location (Object) – Where moved_object came from. Note that this could be None.

  • **kwargs (dict) – Arbitrary, optional arguments for users overriding the call (unused by default).

at_traverse(traversing_object, target_location, **kwargs)[source]

This hook is responsible for handling the actual traversal, normally by calling traversing_object.move_to(target_location). It is normally only implemented by Exit objects. If it returns False (usually because move_to returned False), at_after_traverse below should not be called and instead at_failed_traverse should be called.

Parameters
  • traversing_object (Object) – Object traversing us.

  • target_location (Object) – Where target is going.

  • **kwargs (dict) – Arbitrary, optional arguments for users overriding the call (unused by default).

at_after_traverse(traversing_object, source_location, **kwargs)[source]

Called just after an object successfully used this object to traverse to another object (i.e. this object is a type of Exit)

Parameters
  • traversing_object (Object) – The object traversing us.

  • source_location (Object) – Where traversing_object came from.

  • **kwargs (dict) – Arbitrary, optional arguments for users overriding the call (unused by default).

Notes

The target location should normally be available as self.destination.

at_failed_traverse(traversing_object, **kwargs)[source]

This is called if an object fails to traverse this object for some reason.

Parameters
  • traversing_object (Object) – The object that failed traversing us.

  • **kwargs (dict) – Arbitrary, optional arguments for users overriding the call (unused by default).

Notes

Using the default exits, this hook will not be called if an Attribute err_traverse is defined - this will in that case be read for an error string instead.

at_msg_receive(text=None, from_obj=None, **kwargs)[source]

This hook is called whenever someone sends a message to this object using the msg method.

Note that from_obj may be None if the sender did not include itself as an argument to the obj.msg() call - so you have to check for this. .

Consider this a pre-processing method before msg is passed on to the user session. If this method returns False, the msg will not be passed on.

Parameters
  • text (str, optional) – The message received.

  • from_obj (any, optional) – The object sending the message.

Keyword Arguments

includes any keywords sent to the msg method. (This) –

Returns

receive (bool) – If this message should be received.

Notes

If this method returns False, the msg operation will abort without sending the message.

at_msg_send(text=None, to_obj=None, **kwargs)[source]

This is a hook that is called when this object sends a message to another object with obj.msg(text, to_obj=obj).

Parameters
  • text (str, optional) – Text to send.

  • to_obj (any, optional) – The object to send to.

Keyword Arguments

passed from msg() (Keywords) –

Notes

Since this method is executed by from_obj, if no from_obj was passed to DefaultCharacter.msg this hook will never get called.

return_appearance(looker, **kwargs)[source]

This formats a description. It is the hook a ‘look’ command should call.

Parameters
  • looker (Object) – Object doing the looking.

  • **kwargs (dict) – Arbitrary, optional arguments for users overriding the call (unused by default).

at_look(target, **kwargs)[source]

Called when this object performs a look. It allows to customize just what this means. It will not itself send any data.

Parameters
  • target (Object) – The target being looked at. This is commonly an object or the current location. It will be checked for the “view” type access.

  • **kwargs (dict) – Arbitrary, optional arguments for users overriding the call. This will be passed into return_appearance, get_display_name and at_desc but is not used by default.

Returns

lookstring (str)

A ready-processed look string

potentially ready to return to the looker.

at_desc(looker=None, **kwargs)[source]

This is called whenever someone looks at this object.

Parameters
  • looker (Object, optional) – The object requesting the description.

  • **kwargs (dict) – Arbitrary, optional arguments for users overriding the call (unused by default).

at_before_get(getter, **kwargs)[source]

Called by the default get command before this object has been picked up.

Parameters
  • getter (Object) – The object about to get this object.

  • **kwargs (dict) – Arbitrary, optional arguments for users overriding the call (unused by default).

Returns

shouldget (bool) – If the object should be gotten or not.

Notes

If this method returns False/None, the getting is cancelled before it is even started.

at_get(getter, **kwargs)[source]

Called by the default get command when this object has been picked up.

Parameters
  • getter (Object) – The object getting this object.

  • **kwargs (dict) – Arbitrary, optional arguments for users overriding the call (unused by default).

Notes

This hook cannot stop the pickup from happening. Use permissions or the at_before_get() hook for that.

at_before_give(giver, getter, **kwargs)[source]

Called by the default give command before this object has been given.

Parameters
  • giver (Object) – The object about to give this object.

  • getter (Object) – The object about to get this object.

  • **kwargs (dict) – Arbitrary, optional arguments for users overriding the call (unused by default).

Returns

shouldgive (bool) – If the object should be given or not.

Notes

If this method returns False/None, the giving is cancelled before it is even started.

at_give(giver, getter, **kwargs)[source]

Called by the default give command when this object has been given.

Parameters
  • giver (Object) – The object giving this object.

  • getter (Object) – The object getting this object.

  • **kwargs (dict) – Arbitrary, optional arguments for users overriding the call (unused by default).

Notes

This hook cannot stop the give from happening. Use permissions or the at_before_give() hook for that.

at_before_drop(dropper, **kwargs)[source]

Called by the default drop command before this object has been dropped.

Parameters
  • dropper (Object) – The object which will drop this object.

  • **kwargs (dict) – Arbitrary, optional arguments for users overriding the call (unused by default).

Returns

shoulddrop (bool) – If the object should be dropped or not.

Notes

If this method returns False/None, the dropping is cancelled before it is even started.

at_drop(dropper, **kwargs)[source]

Called by the default drop command when this object has been dropped.

Parameters
  • dropper (Object) – The object which just dropped this object.

  • **kwargs (dict) – Arbitrary, optional arguments for users overriding the call (unused by default).

Notes

This hook cannot stop the drop from happening. Use permissions or the at_before_drop() hook for that.

at_before_say(message, **kwargs)[source]

Before the object says something.

This hook is by default used by the ‘say’ and ‘whisper’ commands as used by this command it is called before the text is said/whispered and can be used to customize the outgoing text from the object. Returning None aborts the command.

Parameters

message (str) – The suggested say/whisper text spoken by self.

Keyword Arguments
  • whisper (bool) – If True, this is a whisper rather than a say. This is sent by the whisper command by default. Other verbal commands could use this hook in similar ways.

  • receivers (Object or iterable) – If set, this is the target or targets for the say/whisper.

Returns

message (str) – The (possibly modified) text to be spoken.

at_say(message, msg_self=None, msg_location=None, receivers=None, msg_receivers=None, **kwargs)[source]

Display the actual say (or whisper) of self.

This hook should display the actual say/whisper of the object in its location. It should both alert the object (self) and its location that some text is spoken. The overriding of messages or mapping allows for simple customization of the hook without re-writing it completely.

Parameters
  • message (str) – The message to convey.

  • msg_self (bool or str, optional) – If boolean True, echo message to self. If a string, return that message. If False or unset, don’t echo to self.

  • msg_location (str, optional) – The message to echo to self’s location.

  • receivers (Object or iterable, optional) – An eventual receiver or receivers of the message (by default only used by whispers).

  • msg_receivers (str) – Specific message to pass to the receiver(s). This will parsed with the {receiver} placeholder replaced with the given receiver.

Keyword Arguments
  • whisper (bool) – If this is a whisper rather than a say. Kwargs can be used by other verbal commands in a similar way.

  • mapping (dict) – Pass an additional mapping to the message.

Notes

Messages can contain {} markers. These are substituted against the values passed in the mapping argument.

msg_self = ‘You say: “{speech}”’ msg_location = ‘{object} says: “{speech}”’ msg_receivers = ‘{object} whispers: “{speech}”’

Supported markers by default:

{self}: text to self-reference with (default ‘You’) {speech}: the text spoken/whispered by self. {object}: the object speaking. {receiver}: replaced with a single receiver only for strings meant for a specific

receiver (otherwise ‘None’).

{all_receivers}: comma-separated list of all receivers,

if more than one, otherwise same as receiver

{location}: the location where object is.

exception DoesNotExist

Bases: evennia.objects.models.ObjectDB.DoesNotExist

exception MultipleObjectsReturned

Bases: evennia.objects.models.ObjectDB.MultipleObjectsReturned

path = 'evennia.objects.objects.DefaultObject'
typename = 'DefaultObject'
class evennia.objects.objects.DefaultCharacter(*args, **kwargs)[source]

Bases: evennia.objects.objects.DefaultObject

This implements an Object puppeted by a Session - that is, a character avatar controlled by an account.

lockstring = 'puppet:id({character_id}) or pid({account_id}) or perm(Developer) or pperm(Developer);delete:id({account_id}) or perm(Admin)'
classmethod create(key, account=None, **kwargs)[source]

Creates a basic Character with default parameters, unless otherwise specified or extended.

Provides a friendlier interface to the utils.create_character() function.

Parameters
  • key (str) – Name of the new Character.

  • account (obj, optional) – Account to associate this Character with. If unset supplying None– it will change the default lockset and skip creator attribution.

Keyword Arguments
  • description (str) – Brief description for this object.

  • ip (str) – IP address of creator (for object auditing).

  • other kwargs will be passed into the create_object call. (All) –

Returns

character (Object) – A newly created Character of the given typeclass. errors (list): A list of errors in string form, if any.

basetype_setup()[source]

Setup character-specific security.

You should normally not need to overload this, but if you do, make sure to reproduce at least the two last commands in this method (unless you want to fundamentally change how a Character object works).

at_after_move(source_location, **kwargs)[source]

We make sure to look around after a move.

at_pre_puppet(account, session=None, **kwargs)[source]

Return the character from storage in None location in at_post_unpuppet. :param account: This is the connecting account. :type account: Account :param session: Session controlling the connection. :type session: Session

at_post_puppet(**kwargs)[source]

Called just after puppeting has been completed and all Account<->Object links have been established.

Parameters

**kwargs (dict) – Arbitrary, optional arguments for users overriding the call (unused by default).

Note

You can use self.account and self.sessions.get() to get account and sessions at this point; the last entry in the list from self.sessions.get() is the latest Session puppeting this Object.

at_post_unpuppet(account, session=None, **kwargs)[source]

We stove away the character when the account goes ooc/logs off, otherwise the character object will remain in the room also after the account logged off (“headless”, so to say).

Parameters
  • account (Account) – The account object that just disconnected from this object.

  • session (Session) – Session controlling the connection that just disconnected.

  • **kwargs (dict) – Arbitrary, optional arguments for users overriding the call (unused by default).

property idle_time

Returns the idle time of the least idle session in seconds. If no sessions are connected it returns nothing.

property connection_time

Returns the maximum connection time of all connected sessions in seconds. Returns nothing if there are no sessions.

exception DoesNotExist

Bases: evennia.objects.objects.DefaultObject.DoesNotExist

exception MultipleObjectsReturned

Bases: evennia.objects.objects.DefaultObject.MultipleObjectsReturned

path = 'evennia.objects.objects.DefaultCharacter'
typename = 'DefaultCharacter'
class evennia.objects.objects.DefaultRoom(*args, **kwargs)[source]

Bases: evennia.objects.objects.DefaultObject

This is the base room object. It’s just like any Object except its location is always None.

lockstring = 'control:id({id}) or perm(Admin); delete:id({id}) or perm(Admin); edit:id({id}) or perm(Admin)'
classmethod create(key, account=None, **kwargs)[source]

Creates a basic Room with default parameters, unless otherwise specified or extended.

Provides a friendlier interface to the utils.create_object() function.

Parameters
  • key (str) – Name of the new Room.

  • account (obj, optional) – Account to associate this Room with. If given, it will be given specific control/edit permissions to this object (along with normal Admin perms). If not given, default

Keyword Arguments
  • description (str) – Brief description for this object.

  • ip (str) – IP address of creator (for object auditing).

Returns

room (Object) – A newly created Room of the given typeclass. errors (list): A list of errors in string form, if any.

basetype_setup()[source]

Simple room setup setting locks to make sure the room cannot be picked up.

exception DoesNotExist

Bases: evennia.objects.objects.DefaultObject.DoesNotExist

exception MultipleObjectsReturned

Bases: evennia.objects.objects.DefaultObject.MultipleObjectsReturned

path = 'evennia.objects.objects.DefaultRoom'
typename = 'DefaultRoom'
class evennia.objects.objects.ExitCommand(**kwargs)[source]

Bases: evennia.commands.default.muxcommand.MuxCommand

This is a command that simply cause the caller to traverse the object it is attached to.

obj = None
func()[source]

Default exit traverse if no syscommand is defined.

get_extra_info(caller, **kwargs)[source]

Shows a bit of information on where the exit leads.

Parameters
  • caller (Object) – The object (usually a character) that entered an ambiguous command.

  • **kwargs (dict) – Arbitrary, optional arguments for users overriding the call (unused by default).

Returns

A string with identifying information to disambiguate the command, conventionally with a preceding space.

aliases = []
help_category = 'general'
key = 'command'
lock_storage = 'cmd:all();'
class evennia.objects.objects.DefaultExit(*args, **kwargs)[source]

Bases: evennia.objects.objects.DefaultObject

This is the base exit object - it connects a location to another. This is done by the exit assigning a “command” on itself with the same name as the exit object (to do this we need to remember to re-create the command when the object is cached since it must be created dynamically depending on what the exit is called). This command (which has a high priority) will thus allow us to traverse exits simply by giving the exit-object’s name on its own.

exit_command

alias of ExitCommand

priority = 101
lockstring = 'control:id({id}) or perm(Admin); delete:id({id}) or perm(Admin); edit:id({id}) or perm(Admin)'
create_exit_cmdset(exidbobj)[source]

Helper function for creating an exit command set + command.

The command of this cmdset has the same name as the Exit object and allows the exit to react when the account enter the exit’s name, triggering the movement between rooms.

Parameters

exidbobj (Object) – The DefaultExit object to base the command on.

classmethod create(key, source, dest, account=None, **kwargs)[source]

Creates a basic Exit with default parameters, unless otherwise specified or extended.

Provides a friendlier interface to the utils.create_object() function.

Parameters
  • key (str) – Name of the new Exit, as it should appear from the source room.

  • account (obj) – Account to associate this Exit with.

  • source (Room) – The room to create this exit in.

  • dest (Room) – The room to which this exit should go.

Keyword Arguments
  • description (str) – Brief description for this object.

  • ip (str) – IP address of creator (for object auditing).

Returns

exit (Object) – A newly created Room of the given typeclass. errors (list): A list of errors in string form, if any.

basetype_setup()[source]

Setup exit-security

You should normally not need to overload this - if you do make sure you include all the functionality in this method.

at_cmdset_get(**kwargs)[source]

Called just before cmdsets on this object are requested by the command handler. If changes need to be done on the fly to the cmdset before passing them on to the cmdhandler, this is the place to do it. This is called also if the object currently has no cmdsets.

Keyword Arguments

force_init (bool) – If True, force a re-build of the cmdset (for example to update aliases).

at_init()[source]

This is called when this objects is re-loaded from cache. When that happens, we make sure to remove any old ExitCmdSet cmdset (this most commonly occurs when renaming an existing exit)

at_traverse(traversing_object, target_location, **kwargs)[source]

This implements the actual traversal. The traverse lock has already been checked (in the Exit command) at this point.

Parameters
  • traversing_object (Object) – Object traversing us.

  • target_location (Object) – Where target is going.

  • **kwargs (dict) – Arbitrary, optional arguments for users overriding the call (unused by default).

at_failed_traverse(traversing_object, **kwargs)[source]

Overloads the default hook to implement a simple default error message.

Parameters
  • traversing_object (Object) – The object that failed traversing us.

  • **kwargs (dict) – Arbitrary, optional arguments for users overriding the call (unused by default).

Notes

Using the default exits, this hook will not be called if an Attribute err_traverse is defined - this will in that case be read for an error string instead.

exception DoesNotExist

Bases: evennia.objects.objects.DefaultObject.DoesNotExist

exception MultipleObjectsReturned

Bases: evennia.objects.objects.DefaultObject.MultipleObjectsReturned

path = 'evennia.objects.objects.DefaultExit'
typename = 'DefaultExit'