Contrib by Griatch 2022
NOTE - this tutorial is WIP and NOT complete! It was put on hold to focus on releasing Evennia 1.0. You will still learn things from it, but don’t expect perfection.
A complete example MUD using Evennia. This is the final result of what is implemented if you follow the Getting-Started tutorial. It’s recommended that you follow the tutorial step by step and write your own code. But if you prefer you can also pick apart or use this as a starting point for your own game.
Uses a MUD-version of the Knave old-school fantasy ruleset by Ben Milton (classless and overall compatible with early edition D&D), released under the Creative Commons Attribution (all uses, including commercial are allowed as long as attribution is given).
Character creation using an editable character sheet
Weapons, effects, healing and resting
Two alternative combat systems (turn-based and twitch based)
Magic (three spells)
NPC/mobs with simple AI.
Simple Quest system.
Small game world.
Coded using best Evennia practices, with unit tests.
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